The "Women of Marvel" Campaign, A (Hopefully Unbiased) Look Back

The "Women of Marvel" project wasn't exactly welcomed with open arms when it was announced a little over a year ago. More like with disdainfully crossed arms. Most people (including at least part of the writing team here at The Long and Shortbox Of It) saw it as simplistic, limited, and, worst of all, pandering.

The concept was simple, and there lay its success and its downfall: Showcase the women of Marvel Comics, both professional and fictional, over the months of 2o1o.

Do you see the problems here yet? Let's break this down:

To say: 'Look, there IS female point of view in mainstream American comics!! See!?' is great because people should be aware of it and (hopefully) feel positively about it; but equally and obviously awful because if it needs to be pointed out so loudly to see that it's there at all, something's very wrong.

To showcase something is to display something you are proud of. Like on a shelf. Like your collection of action figures. (No disrespect to people with a collection of action figures. Interactive sculpture! I dig it. I have a lot of them.) Showcasing the women of Marvel (@Marvel) sounds like parading something for show.

The fictional female characters of comics are important and great. Our real-world female artists are important and great. But in very different ways. Equating them is a horrendous, horrendous mistake. Let's be honest: The female superheroes of mainstream American comics are presented in a manner that can be easily connoted as sexist. Mind you, male characters are also essentially treated equally badly in most respects. If you have had this argument with someone before then you've heard all this, so I apologize and I will not go into detail, but MANY people have never stopped to consider this. [Note, that the cover of the "Women of Marvel" 2o11 calendar above literally presents the character's bodies as interchangeable... And two of the three figures wear skintight swim-suit-style jumpsuits. Probably nobody's fault. In fact, if I'm not mistaken, two of the figures that have been chopped-up in the image are both Ms. Marvel-- one in her current costume and the other in her previous one. Proof that no one was paying very close attention to anything there.]

In January of last year, I attended a panel at the Brooklyn Public Library titled "Brooklyn Women in Comics: 3 local comics artists" the three female comicsmiths speaking were: Jessica Abel (@jccabel), Gabrielle Bell (@luckygab) and Jillian Tamaki (@dirtbagg). It was moderated by PW The Beat's Calvin Reid (@calreid). After the panel, I put my foot in my mouth pretty bad. I asked the two remaining panelists: "Wouldn't you agree, as successful women, happily making your own comics, that the perception that the comics world is sexist is a construct of people's perceptions?" I was rightly shut down.

The gist of what Jessica Abel and Gabrielle Bell said to me was:
'Indie comics have accepted women creators, but pigeon-holed them into autobiographical work. Marvel and DC are like a mens' club with impenetrable walls.'

"Oh" was probably all I could say. Although, I then expressed gratitude for their honesty.

Comics, as a medium, is not sexist. No one's saying it is. I still do not believe the comics industry itself is sexist. But I have come to realize my naiveté in thinking there wasn't a large majority of sexist-minded people in comics. I am not sexist. I actually consider myself a feminist. I am however, and unfortunately, capable of sexist-minded perceptions as a result of ignorance. And you know what? I am a bit more educated about the professional ladies at Marvel Entertainment and the barriers some faced than I was a year ago. And there's two very clear reasons for that: The "Brooklyn Women in Comics" panel I attended and the "Women of Marvel" promotional campaign.

Three mini-series were launched as part of the campaign: "Heralds", "Girl Comics" and "Her-oes" (about which we had commentary right here on the Long and Shortbox Of It). Each to differing, but none to a wild, success. "Girl Comics" was 100% written, drawn, edited, lettered, and colored by women creators, a first in mainstream American comics to my knowledge. Almost certainly in superhero comics. Interviews with female creators who often work on Marvel's books were printed on a roughly month-to-month basis on single (or double) pages printed in many issues of that month's comics. Almost every single time the interviewer ended with the question: 'What would you recommend to young women interested in the American comics industry?' And almost every single interviewee ended with the answer: 'The same thing I'd recommend to anyone...' followed by a personal and useful piece of advice from the interviewee's point-of-view.

Writer Kelly Sue DeConnick's (@kellysue) interview was particularly interesting, important, and poignant [I, in fact, already quoted from it in our recent Quote of the Week post]. If we can get USA TODAY to take a look at women in comics, we're making progress in educating the larger public. And we got a handful of interviews with women creators and even if just the one was excellent, we're making progress in educating poor slobs like me. Here's her answer to the same question they all received:
"I'm afraid I'm of the mind that there is still a glass ceiling; but there is also an open door. At this point in my career that ceiling is not something I find myself bumping up against--no matter what your gender, you've got to earn your shot at the top floor and it's way too early for me. But I'd be lying if I said, you know, 'Chin up, gals! Those days are behind us!'

That said, my great-grandmother was a girl when women got the vote in this country. My great-grandmother passed away when I was in college. Look at the strides that were made just in her life-time! I think of my daughter and what's possible in her lifetime and I tear up a little. I would give those female fans and creators the same advice I hope to give my daughter: embrace your passions. Be authentically yourself. It's okay to be daunted; it's okay to be afraid--move forward anyway. If this is what excites you, if what you want to do is make comics, then make comics. If you want to make super hero comics, I think that's great. There is nothing inherently masculine about heroism. Let me be the one to give you permission to scratch that itch.

And when someone tells you that science fiction and action stories aren't for girls, or women aren't good comic creators because they're not as visually oriented as men, or you're, you know, pretty good for a girl--don't let it wound you. Let it be fuel for your fire."
Good advice for all of us.

~@JonGorga

Quote for the Week 2/13/11

"Mainstream American super hero comics and manga are the same medium--they're comics. ... I think we could actually take manga out of the equation and ask why women and girls make up a significantly larger percentage of the comic-reading audience than the Big Two comic-reading reading audience--and unfortunately, I don't think there's a pithy answer. Probably the biggest hurdles to new readership, period--gender aside--are continuity and current distribution models. Take a potential new reader of either gender into a comic shop and watch their eyes glaze over. It's impossible not to be overwhelmed. Where do you even start? Say you have an interest in a particular character--okay, but there are four, maybe five titles that feature that character and current issues on display are number, what? 603, 24, 12, and 3 (of 5). Huh? New readers literally need a guide.

Conversely, point them in the direction of the manga or graphic novel section at their already-familiar local bookstore and neatly arranged in rows are books with already-familiar series descriptions printed on the back covers. You find a title that sounds interesting, read the cover and, if you like it, buy volume one. Easy peasy. Overcoming the fact that manga titles read backwards is actually easier than overcoming 50 years of character history and comics culture."
~ Kelly Sue DeConnick (@kellysue), from her "Woman of Marvel" campaign interview, appeared in Marvel Comics issues dated 6/2o1o

@JonGorga

Weekly Process Roundup 2/11/11

The weekly process roundup is a collection of sketches, pencils, inks, thumbnails, everything other than finished product, from The Long and Shortbox of It's favorite artists and illustrators, hitting every Friday.


Hey, That Crow is Drinking Too!

Apologies for the few posts from us of late: busy times call for busy measures.

Tony Millionaire Art Opening at Scott Eder Gallery
While New York City went about its usual night-excursions on one particular recent Friday evening of January the 28th, thinking nothing exciting was happening in the world of comics, us comics people were having a dinner-party-style art gallery opening. (And the same night had a live podcast-recording and rocking after-party to celebrate the ten-year-anniversary of the founding of @iFanboy. All in Brooklyn. I know, we're party animals, right?) Refreshments of all kinds were made available to the guests as we milled about the gallery.

I was warmly greeted to the Scott Eder Gallery, one of the few New York City galleries to specialize in original comics art (or art inspired by comics) and this writer really appreciated it. All of it: the professional attitude, the greeting, and the chance to look at one artist's work in the context of visual art as well as in the context of narrative art. Josh recently wrote a two-part editorial about the weird elements of viewing comics on the wall in an art gallery and I wondered what new things would happen in my brain as a result.

Millionaire's work has a creepy vibe to it! Tight hatch-marks give everything a bulby, rounded look and the colorless palette he usually sticks to create together a feeling of depressing loneliness but the tone of the tales and the absurdity of the characters and their situations maintain a line of black humor throughout that allows us to laugh at his characters.

We laugh most of all at Uncle Gabby who we see always removed from us in some way, mainly through the point-of-view of his 'nephew' (who isn't really his nephew...) Drinky Crow. You can see some of the strip in which they both appear, "Maakies", for free at Tony Millionaire's blog at Maakies.com! I felt the "Maakies" strips on display were the highlight at the Scott Eder Gallery:
A Wall of "Maakies

I was shocked and delighted to find that although Josh was very right about everything he said about comic-books and graphic novels in his post covering the "New Chicago Comics" exhibit at Chicago's Museum of Contemporary Art, the very reverse was true for comic-strips. Their small size, straight rectal-linear reading pattern, and compact narrative-nature leads the eye very nicely from one complete short-narrative work to the next! Obviously, as Josh wrote, a graphic novel or comic-book displayed this way is incomplete and an inherent betrayal of the respective formats: they are no longer books. BUT strips are already single sheets and intended to be enjoyed as such.

You can see all the work at Scott Eder online, a wonderful feature of the gallery's website available here. (No doubt they are hoping to catch a few buyers via the interwebs! Good for them!)

The work will be on display at the gallery 18 Bridge Street in Brooklyn, NY until February 25th. You're running out of time! Go see this cool stuff in person.

~@JonGorga

"It's About Comics"

P.S. ~ I'm with the eyeball.

Weekly Process Roundup 2/4/11

The weekly process roundup is a collection of sketches, pencils, inks, thumbnails, everything other than finished product, from The Long and Shortbox of It's favorite artists and illustrators, hitting every Friday.