Showing posts with label Kelly Sue DeConnick. Show all posts
Showing posts with label Kelly Sue DeConnick. Show all posts

Wednesday's New Things: Remender, Rios and Kelly Sue



1) One of my serious flaws is a reader of comics is that I have trouble reading single issues more than once, even if I've really enjoyed myself or I'm confused by something. This is frustrating, of course, because I've read all of these comics I've only read one time and which are now sitting around, taking up space. Luckily, sometimes, there's stuff that's so good that I will read it twice-- like the first issue of Pretty Deadly. If this second issue is even as close to as good as the first one was, it'll be worth the price, no matter how many times you read it.






2) I've always been a little ambivalent about Rick Remender. His books are bad (Uncanny Avengers) just as often as they're good (Captain America), and he seems to be good at very particular, very odd, things. Black Science, though, is a book that looks pretty odd; a psycha-sci-fi-fantasy odyssey through the impossible. Sort of like Fraction's Defenders, but with more latitude. How could you say no to an elevator pitch like that? 

Marvel's New Captain

It's an unfortunate coincidence that Sally Ride, the first American woman to travel outside of our planet's atmosphere, would pass away, at the age of 61, in the wake of Kelly Sue DeConnick's new Captain Marvel series. Instead of celebrating those woman who have managed, despite not only the force of gravity but also a sexism that similarly serves to try to keep them grounded, to touch the sky, we are, instead, mourning one of them. 

Of course, DeConnick got me thinking along those lines even before Ride's death-- Captain Marvel #1 is so good, in part, because its author problematizes stereotypes about gendered work without ever seeming heavy handed. Ride's death, which weirdly mirrors what goes on within these pages, does, however, put a fine point on these critiques; that the comic's first piece of dialogue ("LUCKY ME! IF IT AIN'T CAPTAIN AMERICA'S SECRETARY, MS. MARVEL!) is meant to suggest just how little distance we've come from the days when a journalist asked Ride if she wept if things on the job didn't go quite right. 

To tell you the truth, I don't feel I'm well enough versed in gender studies to properly analyze the book any further along those lines, so, putting it in the only adequate language I can muster, its unfortunately striking just how feminist this book is. When I say its unfortunate, what I mean is that it is unfortunate that it is striking at all; in the best of all possible worlds, every mainstream superhero comic would be as aware as this one is. Sexism is so entrenched in the genre that the two often seem to go hand in hand, but if this book can manage any traction at all, its a good first step towards a more enlightened status quo. 

Which is to say, basically, that Captain Marvel #1 should be very good. And, in fact, it is, if you read it out loud and do your damnedest not to look at the pictures. The unfortunate fact of the matter is that Dexter Soy is a terrible artist, and in particular a terrible partner for DeConnick-- while the writing is alive, almost crackling with energy and ambition, the art is stiff, sludgy, painterly in the worst possible way. At his best, Soy is a low rent Mike Deodato and, at his worst, well, you get zombie Captain America: 

Sorry for the crappy iPhone picture, but you see what I mean.
The cynic in me says that Soy's assignment to the book is Marvel's desperate attempt to get it canned. I can't imagine the book will sell very strongly if it continues to look this dismal, particularly in comparison to both Jamie McKelvie's clean design and to Ed McGuiness's truly excellent cover (which you can see above). There does, however, appear to be hope at the other end of the gutter, since Captain Marvel is shipping twice in October, and both issues are drawn by the far superior Emma Rios and I can only hope that, from that point forward, the book will thrive. We need more books like this; as sad as it is, we seem to need a reminder that it isn't only Tony Stark and Thor who can touch the sky, that there is as much, and probably much more, to admire in Carol Danvers and Sally Ride.

Quote for the Week 3/19/12

In the current marketplace, most "ongoings" are making it to, what? 6-12 issues, no? If you're lucky? I've got a plan and I'm not being shy about planting seeds that I hope to come back to for, you know, exponential awesomeness... but neither am I holding my breath.
Though Carol is an Avenger, there is no Captain Marvel movie coming out this summer, you know? And we talk a big game about wanting female-led books that don't look like gynecological exams, but can the community actually come through with the numbers to back that up? I don't know. God, I hope so.
The problem isn't just that we have to get folks to buy it; it's that we have to get retailers to order it. The failing of our distribution model is that our customer isn't really the reader, our customer is whoever places the Diamond order at any store. So if there's a perception that the book won't sell, it gets under-ordered and it becomes this self-fulfilling prophecy.
Here's a thing that happens to every creator on Twitter on one Wednesday or another: an incredibly sweet reader who really wants to support you, writes to tell you that they tried to buy your book at their LCS and it was already sold out! It's only noon, they say! The shop only opened at 10! Your book must've flown off the shelves!
And then the creator, not wanting to hurt anyone's feelings, says, "Wow! Thanks for your support — better pre-order the next one!" and then they cry into their coffee. Because, friends, selling out by noon on a Wednesday is not good news. Heck, selling out byThursday is not good news. That means your book was under-ordered — if it was ordered at all. If the consumer wants the product and we can't get them the product, our system is broken.
I hate the pre-order thing. Hate it, hate it, hate it. Ten years ago, I was complaining about it on the WEF — I'm a shopper. I looooove to shop. I will spend money. But I am not going to buy a pair of shoes that I'm expected to order three months in advance and am not able to try on! And that's what we're asking of our readers. It's the dumbest system. No wonder we have problems! Is there another industry that works like this?
And yet, here I am begging you: if you want to read this comic, please, please oh please, oh please: pre-order it. If you want to see more female-led titles from the mainstream publishers, pre-order this book. If you're not familiar with how to pre-order, or you're not sure why it's so important, check in with me on Twitter @kellysue or on my blog athttp://www.kellysue.com — some time in the next couple weeks I'm going to do a step-by-step blog post. Maybe I'll even do one of those Warren Ellis-style pre-order coupons.
-Kelly Sue Deconnick.
Yesterday, at Wondercon out in Anaheim, Marvel announced a new Captain Marvel series, starring Carol Danvers, written by Kelly Sue Deconnick and drawn by Dexter Soy.


Jamie McKelvie designed Captain Danvers's new costume, which just looks great:
Our idea was to give her a kind of swash-buckling costume that invoked a sense of her history as an Air Force officer. Her hair is slicked back at the sides when in costume - so her Kree-style helmet can form when she needs it.
The darn thing even looks like it keeps her arms and legs warm while she's all the way up in the sky like that, unlike her last costume. I do wish that I liked Dexter Soy's art anywhere near as much as I like McKelvie's, though; as great as the new costume is, I'm not sure I can shell out four bucks for a book that looks that stiff and pointy on a regular basis.

The "Women of Marvel" Campaign, A (Hopefully Unbiased) Look Back

The "Women of Marvel" project wasn't exactly welcomed with open arms when it was announced a little over a year ago. More like with disdainfully crossed arms. Most people (including at least part of the writing team here at The Long and Shortbox Of It) saw it as simplistic, limited, and, worst of all, pandering.

The concept was simple, and there lay its success and its downfall: Showcase the women of Marvel Comics, both professional and fictional, over the months of 2o1o.

Do you see the problems here yet? Let's break this down:

To say: 'Look, there IS female point of view in mainstream American comics!! See!?' is great because people should be aware of it and (hopefully) feel positively about it; but equally and obviously awful because if it needs to be pointed out so loudly to see that it's there at all, something's very wrong.

To showcase something is to display something you are proud of. Like on a shelf. Like your collection of action figures. (No disrespect to people with a collection of action figures. Interactive sculpture! I dig it. I have a lot of them.) Showcasing the women of Marvel (@Marvel) sounds like parading something for show.

The fictional female characters of comics are important and great. Our real-world female artists are important and great. But in very different ways. Equating them is a horrendous, horrendous mistake. Let's be honest: The female superheroes of mainstream American comics are presented in a manner that can be easily connoted as sexist. Mind you, male characters are also essentially treated equally badly in most respects. If you have had this argument with someone before then you've heard all this, so I apologize and I will not go into detail, but MANY people have never stopped to consider this. [Note, that the cover of the "Women of Marvel" 2o11 calendar above literally presents the character's bodies as interchangeable... And two of the three figures wear skintight swim-suit-style jumpsuits. Probably nobody's fault. In fact, if I'm not mistaken, two of the figures that have been chopped-up in the image are both Ms. Marvel-- one in her current costume and the other in her previous one. Proof that no one was paying very close attention to anything there.]

In January of last year, I attended a panel at the Brooklyn Public Library titled "Brooklyn Women in Comics: 3 local comics artists" the three female comicsmiths speaking were: Jessica Abel (@jccabel), Gabrielle Bell (@luckygab) and Jillian Tamaki (@dirtbagg). It was moderated by PW The Beat's Calvin Reid (@calreid). After the panel, I put my foot in my mouth pretty bad. I asked the two remaining panelists: "Wouldn't you agree, as successful women, happily making your own comics, that the perception that the comics world is sexist is a construct of people's perceptions?" I was rightly shut down.

The gist of what Jessica Abel and Gabrielle Bell said to me was:
'Indie comics have accepted women creators, but pigeon-holed them into autobiographical work. Marvel and DC are like a mens' club with impenetrable walls.'

"Oh" was probably all I could say. Although, I then expressed gratitude for their honesty.

Comics, as a medium, is not sexist. No one's saying it is. I still do not believe the comics industry itself is sexist. But I have come to realize my naiveté in thinking there wasn't a large majority of sexist-minded people in comics. I am not sexist. I actually consider myself a feminist. I am however, and unfortunately, capable of sexist-minded perceptions as a result of ignorance. And you know what? I am a bit more educated about the professional ladies at Marvel Entertainment and the barriers some faced than I was a year ago. And there's two very clear reasons for that: The "Brooklyn Women in Comics" panel I attended and the "Women of Marvel" promotional campaign.

Three mini-series were launched as part of the campaign: "Heralds", "Girl Comics" and "Her-oes" (about which we had commentary right here on the Long and Shortbox Of It). Each to differing, but none to a wild, success. "Girl Comics" was 100% written, drawn, edited, lettered, and colored by women creators, a first in mainstream American comics to my knowledge. Almost certainly in superhero comics. Interviews with female creators who often work on Marvel's books were printed on a roughly month-to-month basis on single (or double) pages printed in many issues of that month's comics. Almost every single time the interviewer ended with the question: 'What would you recommend to young women interested in the American comics industry?' And almost every single interviewee ended with the answer: 'The same thing I'd recommend to anyone...' followed by a personal and useful piece of advice from the interviewee's point-of-view.

Writer Kelly Sue DeConnick's (@kellysue) interview was particularly interesting, important, and poignant [I, in fact, already quoted from it in our recent Quote of the Week post]. If we can get USA TODAY to take a look at women in comics, we're making progress in educating the larger public. And we got a handful of interviews with women creators and even if just the one was excellent, we're making progress in educating poor slobs like me. Here's her answer to the same question they all received:
"I'm afraid I'm of the mind that there is still a glass ceiling; but there is also an open door. At this point in my career that ceiling is not something I find myself bumping up against--no matter what your gender, you've got to earn your shot at the top floor and it's way too early for me. But I'd be lying if I said, you know, 'Chin up, gals! Those days are behind us!'

That said, my great-grandmother was a girl when women got the vote in this country. My great-grandmother passed away when I was in college. Look at the strides that were made just in her life-time! I think of my daughter and what's possible in her lifetime and I tear up a little. I would give those female fans and creators the same advice I hope to give my daughter: embrace your passions. Be authentically yourself. It's okay to be daunted; it's okay to be afraid--move forward anyway. If this is what excites you, if what you want to do is make comics, then make comics. If you want to make super hero comics, I think that's great. There is nothing inherently masculine about heroism. Let me be the one to give you permission to scratch that itch.

And when someone tells you that science fiction and action stories aren't for girls, or women aren't good comic creators because they're not as visually oriented as men, or you're, you know, pretty good for a girl--don't let it wound you. Let it be fuel for your fire."
Good advice for all of us.

~@JonGorga

Quote for the Week 2/13/11

"Mainstream American super hero comics and manga are the same medium--they're comics. ... I think we could actually take manga out of the equation and ask why women and girls make up a significantly larger percentage of the comic-reading audience than the Big Two comic-reading reading audience--and unfortunately, I don't think there's a pithy answer. Probably the biggest hurdles to new readership, period--gender aside--are continuity and current distribution models. Take a potential new reader of either gender into a comic shop and watch their eyes glaze over. It's impossible not to be overwhelmed. Where do you even start? Say you have an interest in a particular character--okay, but there are four, maybe five titles that feature that character and current issues on display are number, what? 603, 24, 12, and 3 (of 5). Huh? New readers literally need a guide.

Conversely, point them in the direction of the manga or graphic novel section at their already-familiar local bookstore and neatly arranged in rows are books with already-familiar series descriptions printed on the back covers. You find a title that sounds interesting, read the cover and, if you like it, buy volume one. Easy peasy. Overcoming the fact that manga titles read backwards is actually easier than overcoming 50 years of character history and comics culture."
~ Kelly Sue DeConnick (@kellysue), from her "Woman of Marvel" campaign interview, appeared in Marvel Comics issues dated 6/2o1o

@JonGorga