Showing posts with label Anders Nilsen. Show all posts
Showing posts with label Anders Nilsen. Show all posts

Weekly Process Roundup 9/23/11


The Weekly Process Roundup, which hits every Friday, is dedicated to showcasing everything other than finished product from The Long And Shortbox Of It's favorite creators.


Weekly Process Roundup 7/22/11

The weekly process roundup is a collection of sketches, pencils, inks, thumbnails, everything other than finished product, really, from The Long and Shortbox of It's favorite artists, illustrators, and writers, hitting every Friday.

Talk Over Balloons: Anders Nilsen

During the last week of my winter break this past January, I made it to Chicago's Museum of Contemporary Art to see an exhibition called New Chicago Comics. While there, I encountered the work of cartoonist Anders Nilsen and was immediately enthralled. Anders recently finished up work on the collection of his many-years-in-the-making opus Big Questions, and kindly took the time to answer some questions for me.

Josh Kopin: What are you reading (comics, prose, poetry, whatever) right now?


Anders Nilsen: I recently read The Reluctant Mr. Darwin by David Quammen. And God is Not Great by Christopher Hitchens. What else? I just had dinner with Jeff Brown and he gave me a stack of stuff. He did a little minicomic about stuff his son says. Which is awesome.

JK: Are there particular artists or writers that you feel indebted to as an artist?

AN: Sure, tons. Since finishing Big Questions I've been reflecting about it a fair amount. It occurred to me the other day that it might be my best approximation of Herge combined with Daniel Higgs, formerly of the band Lungfish.

JK: You live and work in the city (Chicago) that I consider key to my own cultural growth. Can you talk a little bit about what, if any, artistic relationship you have with the city?

AN: I don't know. The Department of Cultural Affairs gave me money several years ago to help with printing costs when I was still self publishing. People often ask why so many cartoonists come from, or live in, Chicago. I really have no good answer for that. Part of the reason I'm here is that I'm from the midwest originally, and after living in other places for a while I wanted to be back here (even though Chicago is in many ways very different from Minneapolis, where I grew up). The people are down to earth in a way that I appreciate. There's a sense among the artists and creative types that I know, that we're all in this together, us against the world. A place like New York feels much more competitive and cut throat to me. Which has its good points certainly–the place is brimming over with interesting art and culture–but it's not an atmosphere I'm suited to.

JK: I was first introduced to your work at the Museum of Contemporary Art's New Chicago Comics exhibition. How did you get involved in that show?

AN: The curator, Michael Green, emailed me and asked if I wanted to do a studio visit. It sort of fell in my lap.

JK: Taking that exhibition in, it was striking how truly bizarre it is to see comics art presented outside of the context of its original sequence. As not only a comics artist but also a visual artist, what do you think about comics art presented in that way? Do you approach drawing and writing comics differently from the way you would approach drawing or painting?

AN: I selected the work I did with that in mind. I tried to pick out pages that worked in some way as single images--as drawings by themselves. Obviously, since they were all from a single long story my hope was that they would work for the viewer as single drawings, but also as a kind of 'trailer' for the book. A group of highlights. That people would begin to draw connections between them that would suggest the larger whole.

Obviously drawing comics is different than doing single, stand-alone drawing or painting. Every page of comics is going to be preceded and followed with more related information, so it doesn't have to convey everything that you need to know. Whereas with stand-alone images, everything has to be there, in one frame. Also with single images you can kind of pack it, more. You can hide things, on the assumption that the viewer will take a little more time. With comics you need to be pretty direct. A reader may linger, but ideally they are absorbing the relevant information and moving on. Reading, rather than looking.

JK: Last year Drawn and Quarterly released the last issue of your series Big Questions and later this year they're also releasing a volume collecting the series' entire run. Can you talk a little bit about the history of Big Questions?

AN: It's hard to talk about without going on and on. It's a long history. The first strips in the book are 15 years old. I actually just finished writing an Afterword for the book which deals with that. Where it came from, how and why it evolved the way it did. In a way the story of the book is the story of me figuring out how to make comics. How to draw, how to tell a story. It started out as a series of single page gag strips about these little birds that I was drawing in my sketchbooks. I thought I was going to be a painter, or an installation artist. The birds held my interest and I just kept adding elements, expanding the story, adding characters. It was very organic. I self-published it for the first six issues, but that became prohibitive both time-wise and financially, and Drawn and Quarterly was good enough to take over with #7.

JK: What is it like to create a single work with so many small pieces over so long a time? Do certain issues of Big Questions now remind you of moments in your life?

AN: Oh, yeah, totally. I can remember when I did stuff by picturing what house, or what room I was in when I was drawing it. Part of the reason I felt like I needed an Afterword was that the drawing style changes pretty dramatically from beginning to end. Partly that was because I was getting better at drawing, but it was also because I wasn't entirely sure how I wanted the drawings to look, how careful and clean, for example. I don't think I really settled on that question until around issue seven or eight. And yeah, there is something sort of bittersweet about finishing the book, because it has been such a huge part of my life for so long. It feels very much like a chapter of my life is closing or something.

JK: Similarly, how did you plan Big Questions? Did your intentions for the series change from the time you began the series to the time you ended it?

AN: For the most part, by the time I was working on #4 I had a pretty good idea of where the story would go, what the major plot points were. But it expanded. New characters continued to be introduced into issue nine or so.

JK: Have you gone back and reworked some of the earlier issues for the collection?

AN: Yeah. There was one plot thread that became more important than I had expected and I did have to go back and add a short scene here and there, change some dialogue in a few places. There were also a few places I felt like I wanted to give the scenes a little more space than I'd been able to in the single issues.

JK: How do you see the collection as different from the original issues?

AN: Because the issues came out only once or twice a year, and the action tends to be fairly slow and dreamy, I think a lot of readers experienced them almost as short story collections. To me there is a very strong thread running through them, but because it's split up so much, between characters and between books, I think it was a little hard to follow. The fact that all the birds basically look exactly the same didn't help. Having it all in one place, to be read in a single chunk will make a huge difference in that way.

JK: How would you describe Big Questions to someone who'd never heard of it?

AN: An epic existential fable with talking birds.

JK: Now that you're done with Big Questions, what's next?

AN: Catching up on my sleep. Getting this book done has been a bear. I have several half finished projects to tie up. There's a book I did with Fantagraphics called The End that I may do a second volume of. I'm planning to do a collection of the strips I do in my sketchbooks. I've done two books of more stream-of-consciousness comics, called the Monologues, and I'm planning a third and final volume of that.

JK: Is there anything else you want our readers to know?

AN: Maybe this falls in the category of 'what's next', but I'm about to release a self-published version of the giant sized, fully painted strip I did for Kramer's Ergot #7 back in 2008. It's called The Game. It features an angel with a machine gun and a boy with an antelope's head.

JK: When is The Game coming out and where will we be able to find it?

AN:
The Game should be out sometime in mid-April. I'll have an announcement on my blog , and it'll be sold in my webstore. I'm also selling it to shops around the country that sell that sort of thing: Quimby's in Chicago, Family in L.A., Desert Island in Brooklyn, places of that sort.


Many thanks to Anders for taking the time to speak with me, and look for the Big Questions collection, out from Drawn and Quarterly later this year.

Weekly Process Roundup: April Fools!

The weekly process roundup is a collection of sketches, pencils, inks, thumbnails, everything other than finished product, from The Long and Shortbox of It's favorite artists and illustrators, hitting every Friday.


Weekly Process Roundup 2/18/11

The weekly process roundup is a collection of sketches, pencils, inks, thumbnails, everything other than finished product, from The Long and Shortbox of It's favorite artists and illustrators, hitting every Friday.

New Chicago Comics and the Comics Consumption Problem, Part 1

Although I go to school in the Hudson Valley, when I'm on break I often return to the region where I was born and raised: Chicagoland. Although I haven't lived in the city itself since I was but a young'un, I consider myself a product of its culture and geography and am a proud booster of even its lesser points, particularly now that I go to school in a place where New Yorkers rule the roost. The bit of this that drives my friends craziest is my insistence that ketchup doesn't belong on a hot dog, but it manifests itself in all sorts of other, smaller and less kooky, ways.

When I learned that Chicago's Museum of Contemporary Art was featuring the artwork of four Chicago comics artists, I figured it was a way to get a fix for a bunch of my passions all at once, and it was the first stop on my tour of three of the city's art museums during my last week at home. Of the four cartoonists featured (Jeffrey Brown, Lilli Carre, Paul Hornschemeier and Anders Nilsen) I am familiar with precisely none, but each section of the small exhibition had its own charm and I was quite fond of all the work presented. Upon walking into the small gallery, you first encounter Hornshemeier's work; it's sort of goofily earnest and uses familiar and popular styles to distinguish between different parts of his stories. His ideas have a pop art flair to them, which is one of the things that draws me in about his work, and they rely on our knowledge of products, stories and styles that exist and our sense of those things that could exist in that context. As part of his section of the gallery, the entirety of his short graphic novel The Three Paradoxes is pasted to the wall like wallpaper, and it was at this point that I was struck by something rather remarkable: just as changing the format in which we read comics changes the way we understand them, changing both the way and the context in which they are presented also, radically, changes the way that we understand them.

Now, I am not an art historian and am an amateur art critic at best, so I am going to warn you before I go on that this might be put in a vocabulary that is rather gross in terms of those two practices. If you are willing to stomach what might be a little bit of clumsy word choice, I think what I have to say will be worth your time.

With that said, it is pertinent to begin at the beginning of this discussion and, for me, the root of this branch of the Comics Consumption Problem lies in the question of comics as art objects rather than consumable art. I have long maintained that comics are for reading; to collect them for collecting's sake or, worse, to buy one in order to frame and display it seems to me to miss the point. There is a great joy in reading a brilliant piece of comics literature that's not that much different from the great joy I get when viewing a Picasso (and there are few things I love more than a brilliant Picasso, which is perhaps another artifact of my Chicago upbringing), but only when I use it as it was intended, that is, as a work that is to consumed as a collection of smaller, individuated, images meant to be understood together. The Picasso is complete on its own, but one of the unique features of comics (as opposed, perhaps, to the whole of sequential art) is that when a part of comic is presented- be it a panel, a splash or a multiple page spread- it is both complete and incomplete, a whole that requires other parts to be fully understood. Thus, when a comic is displayed as an art object rather than consumable art it is complete but not necessarily fully intelligible- we can see it and we can we know it, but whether there is truth to what we see and know is entirely dependent on other wholes that we can't see.

This is one of the things that makes comics unique.

The exhibition attempts to get around the problem by displaying the whole of Hornshemeier's The Three Paradoxes, in order, on the wall. It's a very impressive sight when one takes it all in, but it is also functionally illegible. The pages go from the floor to the ceiling, and there is simply no way that a viewer of any reasonable stature could consume the work as a whole. Instead, we see and understand parts of it- wholes in themselves- but the whole of the wholes is intelligible only as impressive art object rather than as consumable art. Put simply, although The Three Paradoxes is obviously comics when taken as a whole presented as a book and although the parts of that work that a viewer can actually approach and read in the gallery are also comic wholes- incomplete wholes, but wholes nonetheless- but, the way it is presented in the gallery, it is not a comic. It is, instead, art made from comics.

The rest of the exhibition necessarily deals with this problem, since it is comics (or, more precisely, comic art) presented in a gallery space. Take, for instance, the next artist encountered- Anders Nilsen. Of the work presented, Nilsen's was the most intriguing, as the MCA was showing pieces from his longform work Big Questions, which is about to be collected by Drawn + Quarterly in a beautiful looking 600something page edition (I have already pre-ordered a copy- all of a sudden, that huge Walt Simonson Thor omnibus is no longer the most exciting comics package I'm going to receive this spring). His drawing is magnificently delicate and his characters have personality in their visages and, I think, their voices. I say I think because it's impossible, when comics is presented as art, to understand the ability of the artist as a teller of sustained stories. You can understand individual pages, wholes in and of themselves, but not the overall quality of pacing or storytelling. The collection of Big Questions will be similarly imperfect, although on a much smaller scale- as I have discussed extensively before, a reader will comprehend the work as one long story, but will have no way to know what the story felt like when it was originally serialized. Even if the collection demarcates the place of the original divisions, a reader would have to seek to experience the work in the way it was originally experienced in order to be able to understand it as it was originally understood.

The mechanics of that process might seem complicated, but I suspect they are actually quite simple. That, though, is a discussion for another day. Similarly, a discussion of the rest of the exhibition must wait until tomorrow- and tomorrow is when things get even more interesting.

Festive Curated Conventioneering

I love 'comic-cons'. From stories of Phil Seuling's New York Comic Art Conventions of the 1970s to the current annual monster known as San Diego Comic-Con or attending the wonderful annual Museum of Comic and Cartoon Art Festival in Manhattan, events to celebrate the comics medium have, and still do, vary in surprising ways. Gail Simone (@GailSimone) just wrote on Twitter about a new convention in LA specifically to celebrate LGBT comics creators and fans called Bent-Con[be warned, some stuff on their site is sexually explicit].

At the Brooklyn Comics and Graphics Festival!The concept of the comics convention is evolving into some interesting avenues, and a new example of what it can be was put-up for the public this past weekend: The Brooklyn Comics and Graphics Festival. Entirely supported by Brooklyn, NY comics shop Desert Island Comics and publisher PictureBox, who together sent out requests for participation only to the creators, collectives, and publishers whose work they most enjoy. This allowed the event to be small, curated, and best of all FREE for all to attend since no fee was exacted from the exhibitors or artists to hold a table!

Why? In the words of the organizers themselves:
"It’s good to try new approaches to old models! We like this approach better than your standard free-for-all, and it makes a better experience for the random spectator, which is good for comics in general. It’s less like a typical small-press fair and more like an art fair or edited comic anthology. It’s frankly an expression of our own interests, which is intended as a positive contribution to the larger comic and art world." (from the festival website)
But if the Brooklyn Comics and Graphics Festival is an experiment, it appears to be a highly successful one as this is the event's second year and everyone I communicated with had a great time. That's, both, on the exhibitor floor and on Facebook and Twitter after the fact.

One of the many pleasant shocks of the Brooklyn Comics and Graphics Festival for me was the discovery that the Jack Kirby Museum offers, as a reward for membership sign-up, a mini-comic version of the singular example of the famous Jack Kirby making comics without editorial interference: "Street Code". It's about Jack growing up in New York City in the 1920s and it had never before been printed as a stand-alone comic. This is the guy who co-created characters like The Hulk, Captain America, and Darkseid bringing his fantastic design sense to the gang violence within, and the architecture of, the ghettos he grew-up in.

This is the museum's Rand Hoppe holding the comic in question:
Rand Hoppe of the Jack Kirby Museum holding a very important comic: "Street Code"!

I also saw the excellent comicsmith Jason Little (@beecomix) [who's in the above photo to the right] and spoke with him about publishing in print after publishing on the web, and bought his brand new mini-comic "Gimmick Illustrated" #1! And I saw and bought comics from the fine folk of Sparkplug Comic Books and the people who work together on the Sundays Anthology.

Bill Kartalopoulos (@bkny) ran SIX creator discussion panels from about 1 PM till just 40 minutes before the show's close at 9 PM. All the panels were held in the basement in which was built an impromptu stage and a screen with a small projector.

One of them was an introduction (for me) to the work of comicsmith Anders Nilsen. Guy creates some smart comics. He recently released "Big Questions" #15. (Nilsen maintains a website here.) This is Bill and Anders talking while the screen displays a page from a previous issue of "Big Questions":
Folk listening to Bill Kartalopoulos ask questions of Anders Nilsen (comicsmith of "Big Questions")!

Another of the panels was on the concept of editing comics. Who better to get than Francoise Mouly, the woman who edited her husband's famous comic "Maus". And another on hyper-detailed or hyper-textured art and whether or not it disturbs the flow of the reading experience in the comics medium. The answer-like thing we got was: No matter what the art looks like, the eye must be somehow guided though the images or the comic will fail to be readable. Which makes sense and is damn key to understanding comics!

The exhibitor hall (well technically it was a basketball court but who's counting?) was closing down as I was leaving and I took this photo on my way out the door:
Closing time for the Brooklyn Comics and Graphics Festival

I had a damn good time!

As I've said many times before, the fact that there are different kinds of comics is healthy and keeping that variety will depend largely on people being interested in them.

As such?

Events like this are important and I'm glad this one was packed.

~ @JonGorga


P.S.

The day afterward there was a nice festival tie-in event around the corner at The Knitting Factory:
Mark Newgarden's 35mm reels "Cartoonists and Comics On Camera: 1916-1965"
[12/9/2o1o EDIT: Make that 16mm!]
35mm Cartooning 101 (2)
This was in "How to Draw Cartoons #3 - Expression" with Fred G. Cooper from 1944.

Very... edu-taining.